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Selaris
Date
February 2025
Tools
Illustrator, Procreate, InDesign
Role
Concept, Character Design, Card Mechanics, Visual Design
Format
Printed cards + Acrylic Tokens + Printed Character Sheet
This project centers on a card-based game character named Selaris, set in a speculative underwater future. After ocean pollution renders her original abilities ineffective, she modifies her body with artificial organs to purify water and survive.
Her gameplay is based on “Aqua Energy,” a resource that regenerates only in water environments. The card system includes abilities for movement, area control, and resource exchange. Environmental factors like water terrain directly affect how she performs.
The project explores how character background, mechanics, and visual style can be developed together in a small-scale card system.









